The Demons are almost here:
Via Faeit 212
bs 0 12/12/10 3 hullpoints.
if the bloodthrone causes at least one hammer of wrath wound he regains a hullpoint on a 4+
a herald on a bloodthrone brings his presence to every khorne unit within 6" instead of only the unit he is in.
open topped transport but can only carry the herald
ws 7 bs 7 s 5 t 4 w 2 i 6 a 3 ld 6 sv 6+
30 points into gifts
lesser presence of stubborness (may misstranlate here): 10 points the model and his unit have adamantium will
presence of rage : 20 points the model and his unit gain rage
presence of wrath: 25 points the model and his unit got hatred (everything!)
may take a juggernaught 45 points or a
bloodthrone for 75 points
Great Unclean One
WS 6 BS 3 S 6 T 7 W 6 I 4 A 5 LD 9
psyker level 1
cann roll for pestilence and biomancy. may be upgraded up to psyker level 3 for 25 pts per level.
may take 50 points of lesser, mighty and exhalted gifts.
ws 3 bs 0 s 4 t 3 w 1 i 4 a 1 ld 2 (yeah, wut...)
infantry with jumpmodule (like crisis) i cant really see the points on my image but its 6 per puiece i think
they all be upgraded to khorne/nurlge/slaanesh/tzeentch
ws 10 bs 10 s 6 t 6 w 5 i 9 a 6 ld 9 Sv 3+
axe of khorne (instantdeath on 6s)
whip of khorne ( 12" s 6 ds 2 assault 1)
may take up to 50 points in daemonic gifts.
bloodletters are 10 points per model. got hellblades wich are ap 3.
WS 5 bs 5 s 4 t 3(yeah...) w 1 i 4 a 1 ld 7 sv 6+
one may be a hellfighter with the possibility to get up to 20 points in rewards.
one may take instrument of chaos 10 points, (if you deepstrike this unit you may nominate another unit of the same god to deepstrike right after them without reserve roll. in addition the warpstrom table roll of the same god wich wipes on the opposing god you may reroll the d6 if the unit is hit.
one may take ikon of chaos 10 points and may (still a homer but only works for units fo the same god) upgrade that for banner of blood for 10 points. ( the unit may once per game assault 6"+d6 instead of 2d6.
ws 10 bs 10 s 6 t 6 w 5 i 10 a 6 ld 9 sv 3+
every unit (friend and foe) within 12" have rage and hatred (everything!)
got a s 5 ap - flamer...
murder : s user ap 2 lifebane
deathstrike s user ap 2 armorbane
his warlord trait is the all attacks cause isntant death.
ws 9 bs 9 s 5 t 4 w 2 i 9 a 4 ld 8 sv3+
always has to accsept and issue challenges.
got eternal warrior and his sword is
s user ap 3 soulblaze and kills on 6's
comes with the adamant will presence.
may take a jugger for 45 points. he costs 100 points
ws 7 bs 0 s 5 t 5 w 3 i 6 a 4 ld 6 sv 6+
before placing the armys on the board nominate his prey(character). as long as this model is alive karanak rerolls all to hit and to wound rolls against the prey and its unit
got the rage presence from the start.
nurgle herald : ws 5 bs 5 t 5 w 2 i 4 a 3 ld 8
may take up to 30 points in gifts.
may be psyker up to level 2 for 25 points each.
may take presence of virulence: 10 points the model and its unit got poison 2+
presence of fertility 20 points the model and its unit gain feel no pain.
presence of affliction. 25 points. the model and his unit gains for every 6 on the enemys to hit rolls instantly attack with s4 ap - and poison 4+ (next to the normal attacks)
can still take this throne thingie, forgot the name in english. 45 points
gains +2 w +1 a and is bulky.
juggernaught ; +1 t +1 w + 1 a and becomes cavalery.
disk of tzeentch: +1 a and jetbike
hose of slaanesh: +1 a and outflanking and acute senses. also becomes cavalery
herald of slaanesh:
ws 7 bs 6 s 4 t 3 w 2 i 7 a 4 LD 8
same psyker upgrades as nurgle aswell as gifts..
presence same costs.. here are the tiers:
presence of grace : model and unit gains move through cover
presence of agility (30pts) the model and its unit have +5 on its initiative (yes you read that right)
presence of seduction. the model and its unit may reroll to hit rolls in close combat. the user always has to accept challenges or issue them. but the user of the presence decides wich character the enemy takes for the challenge.
slanesh horse. 15
exhalted chariot 80
WS 5 bs 5 s 5 t 4 w 3 i 4 a 4 ld 7 6+
hellblades. and they cost 5 points more then currently.
one may become a bloodhunter for 5 points gaining 1 attack and can take up to 20 points in gifts.
may take instrument, icon and banner.
chariot of tzeentch:
10/10/10 all around 3 p
flamer on the inside got 3 lp otherwise same profile as the rest.
my take the blue horror upgrade 10 pts (-1 ld for every enemy within 6".
can take up to 20 pts in gifts
open topped, fast, skimmer, chariot.
horrors got one. 2 at unit strength 11-15 and 3 at 16-20. they generate psychic powers at the start of the game like normal psykers but can only roll on tzeentch lore.
ws 7 bs 6 s 4 t 3 w 2 i 7 a ld 8 may take up to hit and run. unnatural reflexes (may reroll failed invul saves)
eternal dance: at the beginning of the shooting phase you decide for wich dance she makes against a single non vehicle unit within 12"
dance of binding: the enemy has -5 WS (minimum 1) can only move d3" only d3" run and only d3" assault. also the unit can only fall back d3"
dance of death: the unit suffers as many strength 1 hits as models are in the unit. these hits have AP 2 and igore cover.
dance of dreaming: the target has -5 bs and cannot overwatch. until the next turn of the mask.
daemonettes: ws 5 bs 4 s 3 t 3 w 1 i 5 a 2 ld 7
no longer rending.
horror, daemonette and plaquebearer 9 pts
ws 3 bs 3 s 4 t 4 w 1 i 2 a 1 ld 7
daemon of nurgle so really they are shrouded... but no fnp nor t 5
horror ws 3 bs 3 s 3 t 3 w 1 i 3 a 1 ld 7
for psychic tests they add +3 to the ld
in additon they have access to the other spells of lore of tzeentch, you roll for them like you do with psykers. making them psyker level 3 gives great benefit.
kugath: ws 6 bs 3 s 6 t7 w 7 i 4 a 6 ld 9
still got his 4+ pieplate but its ap 3 now.
psyker level 1
and can heal 1 w per turn on a single unit of nurglings...
soulgrinder is pts + upgrade to god needed. comes with close combat weapon and the harvester (already posted) can get the flamer (wich is now torrent) for 20, phlegm for 30 and tounge for 25 points
screamers are the same. though they reroll invul saves of 1 now.
flamers got hit hard.. the flamer is now s4 ds 4 and causes warpflame wich basically causes the enemy to force a toughness check after wounds have been caused. if he fails he suffers d3 additional wounds without armor or cover allowed. if he makes the test he gains 6+ feel no pain or if the unit already got feel no pain it becomes better by 1.. they cost the same as of the update.
Lord of Change. ws 6 bs 6 s 6 t 6 w 5 i 6 a 5 ld 9 and 5+ invul (like every other daemon)
starts as psyker level 2. can get a additional level for the same price as others. can roll on tzeentch lore and divination. can take up to 50 points in gifts.
kairos: 33 points cheaper now
ws 1 bs 6 s 5 t 5 w 5 i 2 a 1 ld 9 4+ invul. can reroll a single dice per turn.
psyker level 4. one head knows all of tzeentch +1 roll on pyromancy and prophecy, the other one knows all tzeentch and 1 roll on telepathy and biomancy you have to decide wich head is used at the start of every turn.
no longer the make a ld or dissapear after getting wounded.but no reroll bubble aswell.
ws 5 bs 0 s 4 t 4 w 2 i 4 a 2 ld 7 sv 6+/5++
they are scouts and have the colar of khorne: +2 on deny the witch rolls.
horrors can for additional 20 points get the banner of curse... wich once per game causes a additional 2d6 s 4 ds - hits to any unit hit.
nurgle banner is :once per game all models in the unit have poisoned weapons 2+
slanesh: every enemy in base contact with the banner has -3 ws
yeah for plague drones.. 42 pts a model.. can get the 3+ poison for 5 pts per model. 9 max.. can also get instant death attacks for 5+ per model... i would suggest get the instant death and the banner for 20 points.... 2+ poison for a single turn is enough against the hardest of foes with instant death in the mix.
keeper of secrets: ws 9 bs 6 s 6 t 6 w 5 i 1 a 6 ld 9.
psyker level 1, prefered enemy eldar/dark eldar.
can get psyker level up to 3 for same costs as everyone else. and can take up to 50 pts in gifts.
btw greater deamon of khorne with 30 pts gifts getting him the eternal blade (+d3 attacks, initiative and WS and +1 strength) is pretty interesting...comes with 7 attacks base (for beeing with 2 specialist weapons) 280 points
9-11 attacks with strength 8 on the charge. might be usefull
ws 3 bs 3 s 3 t3 w 4 i3 a 4 ld 7
they are now infiltrators